Sunday, December 16, 2018

Surveillance-System Monitor - 379.367-010 - No Handling, No Fingering

We used the SCO and the aptitudes for dexterity to show that there really are not a significant number of jobs for a person limited to light work (six hours of standing/walking), occasional handling, and no fingering. There is more than one to tackle the problem. We look at surveillance-system monitor (DOT 379.367-010) through the O*Net and Occupational Requirements Survey.

Surveillance-system monitor (DOT 379.367-010) belongs to protective service workers, all other (SOC 33-9099) and gaming surveillance officers and gaming instructors (SOC 33-9031). We address protective service workers, all other in a separate piece.  Gaming surveillance officers and gaming instructors have irregular schedules in 4% of jobs and work less than 40 hours per week in 1% of jobs. Gaming surveillance officers and gaming instructors sit continually or almost continually in 48% of jobs; stand continually or almost continually in 4% of jobs; and walk/run continually or almost continually in 6% of jobs. Gaming surveillance officers and gaming instructors spend time using hands to handle, control or feel objects, tools, or controls never in 56% of jobs and less than half the time in 17% of jobs. We use the O*NET work context reports to prove the point:

33-9031.00 - Gaming Surveillance Officers and Gaming Investigators

Structural Job Characteristics
%
Response
Duration of Typical Work Week — Number of hours typically worked in one week.
6
More than 40 hours
92
40 hours
1
Less than 40 hours
Environmental
%
Response
Work Schedules — How regular are the work schedules for this job?
96
Regular (established routine, set schedule)
4
Irregular (changes with weather conditions, production demands, or contract duration)
0
Seasonal (only during certain times of the year)
Exertional%Response
Spend Time Sitting — How much does this job require sitting?
48
Continually or almost continually
5
More than half the time
41
About half the time
4
Less than half the time
2
Never
Exertional%Response
Spend Time Standing — How much does this job require standing?
4
Continually or almost continually
23
More than half the time
20
About half the time
31
Less than half the time
22
Never
Exertional%Response
Spend Time Using Your Hands to Handle, Control, or Feel Objects, Tools, or Controls — How much does this job require using your hands to handle, control, or feel objects, tools or controls?
62
Continually or almost continually
2
More than half the time
5
About half the time
8
Less than half the time
24
Never
Exertional%Response
Spend Time Walking and Running — How much does this job require walking and running?
6
Continually or almost continually
21
More than half the time
0
About half the time
17
Less than half the time
56
Never

The 2017 Occupational Requirements Survey provides no useful data about the occupational groups of protective service workers, all other (SOC 33-9099) and gaming surveillance officers and gaming instructors (SOC 33-9031).

We can check the OOH to determine aggregate job numbers and the typical education/training.

33-9031 Gaming surveillance officers and gaming investigators

Typical Education Needed
High school diploma or equivalent
Work Experience in a Related Occupation
Less than 5 years
Typical On-The-Job Training Needed to Attain Competency
Moderate-term on-the-job training
2016 Employment
10,700

Incumbents have at least some college in 58.3% of jobs.

The Occupational Employment Statistics estimates the occupational group at 10,290.

Gaming surveillance officers and gaming instructors include two DOT codes, sedentary unskilled surveillance-system monitor and the light skilled . Putting together the date from the OOH, O*NET, and ORS, we get 115 jobs as a school crossing-guard in the nation that meet the demands of the limitations and constitute presumptive substantial gainful activity:

# of jobs
% unskilled (ORS)
# of unskilled jobs
10,700
50%
5,350
# of unskilled jobs
% light or sed. (ORS)
# light and unskilled jobs
5,350
100%
5,350
# l/s and unskilled jobs
occasional gross manipulation (ORS)
# no fine manipulation jobs
5,350
32%
1,712
 l/s and unskilled jobs
% no fine manipulation (ORS)
# no fine, occasional gross manipulation jobs
5,350
24%
1,284
# no fine, occasional gross manipulation jobs
% stand/walk ≤ 6 hours/day (ORS)
# no fine, occasional gross, 6 hours s/w jobs
1,284
96%
1,232
# no fine, occasional gross, 6 hours s/w jobs
% full-time (O*NET)
# full time, no fine, occ. gross, 6 hrs. s/w jobs
1,232
99%
1,219
# full time, no fine, occ. gross, 6 hrs. s/w jobs
% regular schedule (O*NET)
# regular, f-t, no fine, occ. gross, 6 hrs. s/w jobs
1,219
96%
1,170

BONUS SECTION:  The number of light, unskilled crossing guard jobs that require six hours or less of standing/walking in an eight-hour day on a regular full-time schedule:

# of jobs
% unskilled
# of unskilled jobs
10,700
50%
5,350
# of unskilled jobs
% light
# light and unskilled
5,350
100%
5,350
# light and unskilled
% sit 6 hours/day
# sit ≤ 6 hours/day
5,350
53%
2,996
# 6 hours sit
% full-time
# full time 6 hrs. s/w
2,996
99%
2,936
# full time 6 hrs. s/w
% regular schedule
# regular, f-t, 6 hrs. s/w
2,936
96%
2,819

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